iPhone 5S - Possible Depth Buffer issue

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In my application, I render plane over plane. Lower plane has Z = 0, second one has Z = 0.5. If I render them (lower first), I got missing part of render, as shown on picture

enter image description here

On iPhone 4 and desktop (using ES emulator), there is everything correct and no problem. What could cause this bevaiour ?

Same problem occurs also for other parts of scene, like tracks, tubes (green and blue on this picture). Problem occurs, when I move camera

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