I'm newbie here and iphone app dev. Sometimes I see this error & app crash on running my app by simulator. xcode 4.4.1 , Mountain Lion, iOS 5.1 used.
I guess it's running time dependent error because it occurs after running the app a few sec(over 30s) later. How can I detect and fix this?
thank you for your attention.
hm..I can't upload my capture image
Thread 1
0 0x0eae45e6
7 glDrawElements
8 -[CCTextureAtlas drawNumberOfQuads..
9 -[CCTextureAtlas drawQuads]
10 -[CCSpriteBatchNode draw]
11 -[CCTMXLayer draw]
12 -[CCSpriteBatchNode visit]
13 -[CCNode visit]
14 -[CCNode visit]
15 -[CCNode visit]
16 -[CCDirectorIOS drawScene]
17 -[CCDirectorDisplayLink mainLoop:]
18 CA::Display::DisplayLink::dispatch(...
27 UIApplicationMain
28 main
29 start
editor window error
0xeae45e6: movaps %xmm4, -2472(%ebp) <<<<<
Thread 1: EXC_???(11)(code=0, subcode=0x0)
0xeae45ed: movaps 64(%edi), %xmm4
0xeae45f1: movaps %xmm4, %xmm5
0xeae45f4: mulps %xmm1, %xmm5
0xeae45f7: addps 64(%eax), %xmm5
0xeae45fb: movaps %xmm5, -2456(%ebp)
0xeae4602: movaps %xmm5, %xmm6