Ever since I upgraded to Mountain Lion, I can't run my AppleScript code through the Java ScriptEngineManager.
The sample code found on Apple's page (link) returns null for the engine object.
public static void main(String[] args) throws Throwable {
String script = "say \"Hello from Java\"";
ScriptEngineManager mgr = new ScriptEngineManager();
ScriptEngine engine = mgr.getEngineByName("AppleScript");
engine.eval(script);
}
Anybody know of any workarounds?