WebRTC Overhead

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I want to know, how much overhead WebRTC produces when sending data over datachannels. I know that Websockets have 2 - 14 Bytes overhead for each frame. Does WebRTC use more Overhead? I cannot find some useful information on the web. Its clear for me, that Datachannels can not be used for now. How much overhead is used with Mediastreams?

Thanks

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