If I'm going for fps, is it faster to use one larger canvas and redraw constantly or have a bunch of small canvases and redraw less often but use css3 for animation like this?
<canvas id="1" width="60px" height="60px"></canvas>
<canvas id="2" width="60px" height="60px"></canvas>
<canvas id="3" width="60px" height="60px"></canvas>
<canvas id="4" width="60px" height="60px"></canvas>