node.js spawned process sticks around if script is killed

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Is it possible to make sure that processes spawned with node.js child_process will be killed when the parent is killed?

Here's an example script

var spawn = require('child_process').spawn;
var log_tail = spawn("tail", ["-f", "/dev/null"]);

setInterval(function() {
  console.log('just chilling');
}, 10000);

If I look at the process tree I see this:

$ ps faux
ubuntu    9788  0.0  0.0  73352  1840 ?        S    15:04   0:00  |   \_ sshd: ubuntu@pts/7  
ubuntu    9789  0.0  0.2  25400  6804 pts/7    Ss   15:04   0:00  |       \_ -bash
ubuntu   10149  1.0  0.2 655636  8696 pts/7    Sl+  15:07   0:00  |           \_ node test.js
ubuntu   10151  0.0  0.0   7184   608 pts/7    S+   15:07   0:00  |               \_ tail -f /dev/null

Then later I need to stop that script and can't ctrl-c (say my ssh connection is lost)

$ kill 10149
$ ps faux
ubuntu   10151  0.0  0.0   7184   608 pts/7    S    15:07   0:00 tail -f /dev/null

You can see that the tail process is still running and has become detached from any parent.

Is there a programatic way to kill a spawned process if the spawner is killed?

Is there an option I can pass to spawn or should I use a different method or do I need to catch the kill signal (and will that work for a kill -9)?

1 Answers
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