Divide a number by 3 without using *, /, +, -, % operators

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How would you divide a number by 3 without using *, /, +, -, %, operators?

The number may be signed or unsigned.

48 Answers

Why don't we just apply the definition studied at College? The result maybe inefficient but clear, as the multiplication is just a recursive subtraction and subtraction is an addition, then the addition can be performed by a recursive xor/and logic port combination.

#include <stdio.h>

int add(int a, int b){
   int rc;
   int carry;
   rc = a ^ b; 
   carry = (a & b) << 1;
   if (rc & carry) 
      return add(rc, carry);
   else
      return rc ^ carry; 
}

int sub(int a, int b){
   return add(a, add(~b, 1)); 
}

int div( int D, int Q )
{
/* lets do only positive and then
 * add the sign at the end
 * inversion needs to be performed only for +Q/-D or -Q/+D
 */
   int result=0;
   int sign=0;
   if( D < 0 ) {
      D=sub(0,D);
      if( Q<0 )
         Q=sub(0,Q);
      else
         sign=1;
   } else {
      if( Q<0 ) {
         Q=sub(0,Q);
         sign=1;
      } 
   }
   while(D>=Q) {
      D = sub( D, Q );
      result++;
   }
/*
* Apply sign
*/
   if( sign )
      result = sub(0,result);
   return result;
}

int main( int argc, char ** argv ) 
{
    printf( "2 plus 3=%d\n", add(2,3) );
    printf( "22 div 3=%d\n", div(22,3) );
    printf( "-22 div 3=%d\n", div(-22,3) );
    printf( "-22 div -3=%d\n", div(-22,-3) );
    printf( "22 div 03=%d\n", div(22,-3) );
    return 0;
}

As someone says... first make this work. Note that algorithm should work for negative Q...

To divide a number by 3, without using multiplication, division, remainder, subtraction, or addition operations, in C inline assembly, the only instructions available are LEA (load effective adress), SHL (shift to left) and SHR (shift to right).

With this solution I have not used operations associated with the operators + - * /%

I assumed to have the output number in fixed point format (16 Bit of integer part and 16 Bit of decimal part) and the input number is of short int type.

65536/6 is the fixed point value equivalent to 1/3 in floating point and is equal to 21845.

21845 = 16384 + 4096 + 1024 + 256 + 64 + 16 + 4 + 1.

So, to do the multiplication by 1/3 (21845), I use the instructions LEA and SHL.

int DivideBy3( int num )
//In : eax= 16 Bit short int input number (N)
//Out: eax= N/3 (32 Bit fixed point output number
//          (Bit31-Bit16: integer part, Bit15-Bit0: digits after comma)
{
   __asm
   {
      mov eax, num            // Get first argument

      // 65536 / 3 = 21845 = 16384 + 4096 + 1024 + 256 + 64 + 16 + 4 + 1

      lea edx,[4*eax+eax]     // EDX= EAX * 5
      shl eax,4
      lea edx,[eax+edx]       // EDX= EDX + EAX * 16
      shl eax,2
      lea edx,[eax+edx]       // EDX= EDX + EAX * 64
      shl eax,2
      lea edx,[eax+edx]       // EDX= EDX + EAX * 256
      shl eax,2
      lea edx,[eax+edx]       // EDX= EDX + EAX * 1024
      shl eax,2
      lea edx,[eax+edx]       // EDX= EDX + EAX * 4096
      shl eax,2
      lea edx,[eax+edx]       // EDX= EDX + EAX * 16384

      mov eax,edx
   }
   // Return with result in EAX
}

It also works with negative numbers; the result has a minimum approximation with positive numbers (-1 on the last digit after the comma).

If you intend not to use the operators + - * /% to perform division by 3, but you can use the operations associated with them, I propose a second solution.

int DivideBy3Bis( short int num )
//In : eax= 16 Bit short int input number (N)
//Out: eax= N/3 (32 Bit fixed point output number
//          (Bit31-Bit16: integer part, Bit15-Bit0: digits after comma)
{
   __asm
   {
      movsx   eax, num        // Get first argument

      mov     edx,21845
      imul    edx
   }
   // Return with result in EAX
}
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