Audio streaming using C++ tutorial and sample code

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I would like to learn basics of audio streaming. In particular, I would like to learn how to capture audio from a computer mic, and in real time stream it so that another user can listen to it live. I would like to do it on Windows.

Is there any good tutorial that explains how it is done and some sample C++ code that I can take a look for more details?

Also I heard ASIO provides a low latency library, so I am interested in that.

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