I'm in need of simulating a MouseEvent.MOUSE_CLICKED. I want to use the fireEvent method of a particular Node in order to dispatch an event of the aforementioned type. However, I am struggling with generating one. It appears that javafx.scene.input.MouseEvent has no valid constructor, but old java.awt.event.MouseEvent objects can be instantiated this way. Still, I haven't found any working solution for conversion. How do I go around this?
Thanks.