Suppose two following counter implementations:
class Counter {
private final AtomicInteger atomic = new AtomicInteger(0);
private int i = 0;
public void incrementAtomic() {
atomic.incrementAndGet();
}
public synchronized void increment() {
i++;
}
}
At first glance atomics should be faster and more scalable. And they are, I believe. But are they faster than synchronized blocks all the time? Or some situations exists when this rule is broken (e.g. SMP/Single CPU machine, different CPU ISA, OS'es etc.)?