Since OpenGL doesn't have any function like GLLoadObjFile('myModel.obj');, What's the best tutorial to load a 3d model file like .obj in a iOS app?
I've tried the wavefront loader but it doesn't seem to be working.
Since OpenGL doesn't have any function like GLLoadObjFile('myModel.obj');, What's the best tutorial to load a 3d model file like .obj in a iOS app?
I've tried the wavefront loader but it doesn't seem to be working.