Customizing Autofac's component resolution / Issue with generic co-/contravariance

Viewed 2020

First, sorry for the vague question title. I couldn't come up with a more precise one.

Given these types:

                                                     { TCommand : ICommand }
       «interface»                   «interface»    /
      +-----------+         +----------------------/----+
      | ICommand  |         | ICommandHandler<TCommand> |
      +-----------+         +---------------------------+
            ^               | Handle(command: TCommand) |
            |               +---------------------------+
            |                              ^
            |                              |
      +------------+            +-------------------+
      | FooCommand |            | FooCommandHandler |
      +------------+            +-------------------+
            ^
            |
   +-------------------+
   | SpecialFooCommand |
   +-------------------+

I would like to write a method Dispatch that accepts any command and sends it to an appropriate ICommandHandler<>. I thought that using a DI container (Autofac) might greatly simplify the mapping from a command's type to a command handler:

void Dispatch<TCommand>(TCommand command) where TCommand : ICommand
{
    var handler = autofacContainer.Resolve<ICommandHandler<TCommand>>();
    handler.Handle(command);
}

Let's say the DI container knows about all the types shown above. Now I'm calling:

Dispatch(new SpecialFooCommand(…));

In reality, this will result in Autofac throwing a ComponentNotRegisteredException, since there is no ICommandHandler<SpecialFooCommand> available.

Ideally however, I would still want a SpecialFooCommand to be handled by the closest-matching command handler available, ie. by a FooCommandHandler in the above example.

Can Autofac be customized towards that end, perhaps with a custom registration source?


P.S.: I understand that there might be the fundamental problem of co-/contravariance getting in the way (as in the following example), and that the only solution might be one that doesn't use generics at all... but I would want to stick to generic types, if possible.

ICommandHandler<FooCommand> fooHandler = new FooCommandHandler(…);
ICommandHandler<ICommand> handler = fooHandler;
//                                ^
//              doesn't work, types are incompatible
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