Possible Duplicate:
Learning C++: polymorphism and slicing
This is building off a question I asked before. The classes look like this:
class Enemy
{
public:
void sayHere()
{
cout<<"Here"<<endl;
}
virtual void attack()
{
}
};
class Monster: public Enemy
{
public:
void attack()
{
cout<<"RAWR"<<endl;
}
};
class Ninja: public Enemy
{
public:
void attack()
{
cout<<"Hiya!"<<endl;
}
};
I am new to C++ and I'm confused as to why this will only work with pointers (both Ninja and monster are derived from Enemy):
int main()
{
Ninja ninja;
Monster monster;
Enemy *enemies[2];
enemies[0] = &monster;
enemies[1] = &ninja;
for (int i = 0; i < 2; i++)
{
enemies[i]->attack();
}
return 0;
}
Why can't I instead do this?:
int main()
{
Ninja ninja;
Monster monster;
Enemy enemies[2];
enemies[0] = monster;
enemies[1] = ninja;
for (int i = 0; i < 2; i++)
{
enemies[i].attack();
}
return 0;
}