I have a 3D TV and feel that I would be shirking my responsibilities (as a geek) if I didn't at least try to make it display pretty 3D images of my own creation!
I've done a very basic amount of OpenGL programming before and so I understand the concepts involved - Assume that I can render myself a simple Tetrahedron or Cube and make it spin around a bit; How can I get my 3D TV to display this image in, well, 3D?
Note that I understand the basics of how 3D works (render the same image twice from 2 different angles, one for each eye), my question is about the logistics of actually doing this (do I need an SDK? etc...)
- The TV I have uses polarization 3D, although my intention is that this question also be relevant to other 3D technologies (if possible)
- My laptop has a HDMI output, which is what I intend to use to connect up to my TV with (does this make any difference over using a VGA / component video cable?)
- In the past I have experimented with GLUT / OpenGL, however if its easier / only really possible to do this using some alternative technology then thats fine