Is there a way to create a DynamicObject that supports an Interface?

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Can I define a class which derives from DynamicObject and supports an interface (ICanDoManyThings) without having to implement each method in the interface?

I'm trying to make a dynamic proxy object, and want the method invocations on this class to be handled by the implementation of MyProxyClass.TryInvokeMember, which may or may not pass them on to a wrapped object.

Is this possible?

Thanks

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