How to use the IEqualityComparer

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I have some bells in my database with the same number. I want to get all of them without duplication. I created a compare class to do this work, but the execution of the function causes a big delay from the function without distinct, from 0.6 sec to 3.2 sec!

Am I doing it right or do I have to use another method?

reg.AddRange(
    (from a in this.dataContext.reglements
     join b in this.dataContext.Clients on a.Id_client equals b.Id
     where a.date_v <= datefin && a.date_v >= datedeb
     where a.Id_client == b.Id
     orderby a.date_v descending 
     select new Class_reglement
     {
         nom  = b.Nom,
         code = b.code,
         Numf = a.Numf,
     })
    .AsEnumerable()
    .Distinct(new Compare())
    .ToList());

class Compare : IEqualityComparer<Class_reglement>
{
    public bool Equals(Class_reglement x, Class_reglement y)
    {
        if (x.Numf == y.Numf)
        {
            return true;
        }
        else { return false; }
    }
    public int GetHashCode(Class_reglement codeh)
    {
        return 0;
    }
}
7 Answers

If you want a generic solution that creates an IEqualityComparer for your class based on a property (which acts as a key) of that class have a look at this:

public class KeyBasedEqualityComparer<T, TKey> : IEqualityComparer<T>
{
    private readonly Func<T, TKey> _keyGetter;

    public KeyBasedEqualityComparer(Func<T, TKey> keyGetter)
    {
        if (default(T) == null)
        {
            _keyGetter = (x) => x == null ? default : keyGetter(x);
        }
        else
        {
            _keyGetter = keyGetter;
        }
    }

    public bool Equals(T x, T y)
    {
        return EqualityComparer<TKey>.Default.Equals(_keyGetter(x), _keyGetter(y));
    }

    public int GetHashCode(T obj)
    {
        TKey key = _keyGetter(obj);

        return key == null ? 0 : key.GetHashCode();
    }
}

public static class KeyBasedEqualityComparer<T>
{
    public static KeyBasedEqualityComparer<T, TKey> Create<TKey>(Func<T, TKey> keyGetter)
    {
        return new KeyBasedEqualityComparer<T, TKey>(keyGetter);
    }
}

For better performance with structs there isn't any boxing.

Usage is like this:

IEqualityComparer<Class_reglement> equalityComparer =
  KeyBasedEqualityComparer<Class_reglement>.Create(x => x.Numf);

Just code, with implementation of GetHashCode and NULL validation:

public class Class_reglementComparer : IEqualityComparer<Class_reglement>
{
    public bool Equals(Class_reglement x, Class_reglement y)
    {
        if (x is null || y is null))
            return false;

        return x.Numf == y.Numf;
    }

    public int GetHashCode(Class_reglement product)
    {
        //Check whether the object is null 
        if (product is null) return 0;

        //Get hash code for the Numf field if it is not null. 
        int hashNumf = product.hashNumf == null ? 0 : product.hashNumf.GetHashCode();

        return hashNumf;
    }
}

Example: list of Class_reglement distinct by Numf

List<Class_reglement> items = items.Distinct(new Class_reglementComparer());

The purpose of this answer is to improve on previous answers by:

  • making the lambda expression optional in the constructor so that full object equality can be checked by default, not just on one of the properties.
  • operating on different types of classes, even complex types including sub-objects or nested lists. And not only on simple classes comprising only primitive type properties.
  • Not taking into account possible list container differences.
  • Here, you'll find a first simple code sample that works only on simple types (the ones composed only by primitif properties), and a second one that is complete (for a wider range of classes and complex types).

Here is my 2 pennies try:

public class GenericEqualityComparer<T> : IEqualityComparer<T> where T : class
{
    private Func<T, object> _expr { get; set; }

    public GenericEqualityComparer() => _expr = null;

    public GenericEqualityComparer(Func<T, object> expr) => _expr = expr;

    public bool Equals(T x, T y)
    {
        var first = _expr?.Invoke(x) ?? x;
        var sec = _expr?.Invoke(y) ?? y;

        if (first == null && sec == null)
            return true;

        if (first != null && first.Equals(sec))
            return true;

        var typeProperties = typeof(T).GetProperties();

        foreach (var prop in typeProperties)
        {
            var firstPropVal = prop.GetValue(first, null);
            var secPropVal = prop.GetValue(sec, null);

            if (firstPropVal != null && !firstPropVal.Equals(secPropVal))
                return false;
        }

        return true;
    }

    public int GetHashCode(T obj) =>
        _expr?.Invoke(obj).GetHashCode() ?? obj.GetHashCode();
}

I know we can still optimize it (and maybe use a recursive?).. But that is working like a charm without this much complexity and on a wide range of classes. ;)

Edit: After a day, here is my $10 attempt: First, in a separate static extension class, you'll need:

public static class CollectionExtensions
{
    public static bool HasSameLengthThan<T>(this IEnumerable<T> list, IEnumerable<T> expected)
    {
        if (list.IsNullOrEmptyCollection() && expected.IsNullOrEmptyCollection())
            return true;

        if ((list.IsNullOrEmptyCollection() && !expected.IsNullOrEmptyCollection()) || (!list.IsNullOrEmptyCollection() && expected.IsNullOrEmptyCollection()))
            return false;

        return list.Count() == expected.Count();
    }

    /// <summary>
    /// Used to find out if a collection is empty or if it contains no elements.
    /// </summary>
    /// <typeparam name="T">Type of the collection's items.</typeparam>
    /// <param name="list">Collection of items to test.</param>
    /// <returns><c>true</c> if the collection is <c>null</c> or empty (without items), <c>false</c> otherwise.</returns>
    public static bool IsNullOrEmptyCollection<T>(this IEnumerable<T> list) => list == null || !list.Any();
}

Then, here is the updated class that works on a wider range of classes:

public class GenericComparer<T> : IEqualityComparer<T> where T : class
{
    private Func<T, object> _expr { get; set; }

    public GenericComparer() => _expr = null;

    public GenericComparer(Func<T, object> expr) => _expr = expr;

    public bool Equals(T x, T y)
    {
        var first = _expr?.Invoke(x) ?? x;
        var sec = _expr?.Invoke(y) ?? y;

        if (ObjEquals(first, sec))
            return true;

        var typeProperties = typeof(T).GetProperties();

        foreach (var prop in typeProperties)
        {
            var firstPropVal = prop.GetValue(first, null);
            var secPropVal = prop.GetValue(sec, null);

            if (!ObjEquals(firstPropVal, secPropVal))
            {
                var propType = prop.PropertyType;

                if (IsEnumerableType(propType) && firstPropVal is IEnumerable && !ArrayEquals(firstPropVal, secPropVal))
                    return false;

                if (propType.IsClass)
                {
                    if (!DeepEqualsFromObj(firstPropVal, secPropVal, propType))
                        return false;

                    if (!DeepObjEquals(firstPropVal, secPropVal))
                        return false;
                }
            }
        }

        return true;
    }

    public int GetHashCode(T obj) =>
        _expr?.Invoke(obj).GetHashCode() ?? obj.GetHashCode();

    #region Private Helpers

    private bool DeepObjEquals(object x, object y) =>
        new GenericComparer<object>().Equals(x, y);

    private bool DeepEquals<U>(U x, U y) where U : class =>
        new GenericComparer<U>().Equals(x, y);

    private bool DeepEqualsFromObj(object x, object y, Type type)
    {
        dynamic a = Convert.ChangeType(x, type);
        dynamic b = Convert.ChangeType(y, type);
        return DeepEquals(a, b);
    }

    private bool IsEnumerableType(Type type) =>
        type.GetInterface(nameof(IEnumerable)) != null;

    private bool ObjEquals(object x, object y)
    {
        if (x == null && y == null) return true;
        return x != null && x.Equals(y);
    }

    private bool ArrayEquals(object x, object y)
    {
        var firstList = new List<object>((IEnumerable<object>)x);
        var secList = new List<object>((IEnumerable<object>)y);

        if (!firstList.HasSameLengthThan(secList))
            return false;

        var elementType = firstList?.FirstOrDefault()?.GetType();
        int cpt = 0;
        foreach (var e in firstList)
        {
            if (!DeepEqualsFromObj(e, secList[cpt++], elementType))
                return false;
        }

        return true;
    }

    #endregion Private Helpers

We can still optimize it but it worth give it a try ^^.

IEquatable<T> can be a much easier way to do this with modern frameworks.

You get a nice simple bool Equals(T other) function and there's no messing around with casting or creating a separate class.

public class Person : IEquatable<Person>
{
    public Person(string name, string hometown)
    {
        this.Name = name;
        this.Hometown = hometown;
    }

    public string Name { get; set; }
    public string Hometown { get; set; }

    // can't get much simpler than this!
    public bool Equals(Person other)
    {
        return this.Name == other.Name && this.Hometown == other.Hometown;
    }

    public override int GetHashCode()
    {
        return Name.GetHashCode();  // see other links for hashcode guidance 
    }
}

Note you DO have to implement GetHashCode if using this in a dictionary or with something like Distinct.

PS. I don't think any custom Equals methods work with entity framework directly on the database side (I think you know this because you do AsEnumerable) but this is a much simpler method to do a simple Equals for the general case.

If things don't seem to be working (such as duplicate key errors when doing ToDictionary) put a breakpoint inside Equals to make sure it's being hit and make sure you have GetHashCode defined (with override keyword).

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