3d model construction using multiple images from multiple points (kinect)

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is it possible to construct a 3d model of a still object if various images along with depth data was gathered from various angles, what I was thinking was have a sort of a circular conveyor belt where a kinect would be placed and the conveyor belt while the real object that is to be reconstructed in 3d space sits in the middle. The conveyor belt thereafter rotates around the image in a circle and lots of images are captured (perhaps 10 image per second) which would allow the kinect to catch an image from every angle including the depth data, theoretically this is possible. The model would also have to be recreated with the textures.

What I would like to know is whether there are any similar projects/software already available and any links would be appreciated Whether this is possible within perhaps 6 months How would I proceed to do this? Such as any similar algorithm you could point me to and such

Thanks, MilindaD

5 Answers

Try out VisualSfM (http://ccwu.me/vsfm/) by Changchang Wu (http://ccwu.me/)

It takes multiple images from different angles of the scene and outputs a 3D point cloud.

The algorithm is called "Structure from Motion". Brief idea of the algorithm : It involves extracting feature points in each image; finding correspondences between them across images; building feature tracks, estimating camera matrices and thereby the 3D coordinates of the feature points.

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