Visual Studio: debug information in release build

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I'm tempted to include debug information in my release builds that go out to customers. As far as I see the only down side is 25% increase in the binary file size. The advantage is that I can get an immediately usable crash dump, much easier to analyze. I'm willing to live with the 25% increase. Are there any other disadvantages I'm missing?

This is a C project and all I want to do is Linked/Debugging/Generate Debug Info

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