Is there a way to compare CGPoints?

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I would like something like this:

CGPoint a = CGPointMake(1, 1);
CGPoint b = CGPointMake(1, 1);

if ([CGHelperClass compareCGPoint:a to:b]){
  //do something
}

I know it's trivial to write yourself, but I'm curious if it's already there somewhere.

1 Answers
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