Multithreaded Singleton WCF Service

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In his book "Programming WCF Services", Juval Lowry expresses concerns about using Singleton Services because of the performance implications.

In one of my projects I'm using a stateless singleton WCF Service declared like this:

[ServiceBehavior(InstanceContextMode = InstanceContextMode.Single,
   ConcurrencyMode = ConcurrencyMode.Multiple)]
public class FooService : IFoo
{
}

The service is accessed from multiple Silverlight clients over httpsTransport. I've opted for a singleton because I see no need to burden the system the GC overhead when it is not really needed. Am I missing something or shouldn't this be the most efficient way to implement a stateless service that's equally fast if not faster than a PerCall instantiated service?

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