Should I be using the ILog or ILogger interface? I find the ILog interface to be easier to use since I can just declare one instance per class by calling:
private ILog _logger = LogManager.GetLogger(typeof(MyClass));
It's a much simpler interface then the ILogger:
void Log(Type callerStackBoundaryDeclaringType, Level level, object message, Exception exception)
Is there a difference? When is it better to use 1 vs the other?