How do I use Blender models in Java?

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Just a general question really?

Let's say I am making a game and have made a character model in Blender. How would I use this model in Java?

Would I import it somehow?

Thanks.

4 Answers

Here's a better idea: Use an existing Java 3D library (dzzd I highly recommend) and load in your model using the library's built in functions. Then, instead of just working with the data, you can actually display it. From Blender, it's a simple matter of exporting as 3DS.

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