As Peter said, the content-type Header is just an "hint" of what the content sent is expected to be. On server side you can set any content-type and send any bytes sequences, which can be invalid.
I had exactly the same issue dealing with incorrect UTF-8 data, which included ISO-8859-1 (Latin-1) characters (french accents).
Wikipedia about UTF-8 is worth reading to understand this issue and how to handle encoding errors.
The fact is that NSString initWithData:encoding: strict implementation just return nil when a decoding error occurs. (unlike java for instance which use a replacement character)
The peter solution of converting a mostly UTF-8 data into Latin-1 was not satisfying me.
(All UTF-8 characters becomes incorrect, for just one Latin 1 erratic character)
Best option would be a fix on server side, sure, but I'm not responsible on this side...
So I looked deeper, and found a solution using GNU libiconv C library (available on OSX and iOS)
The principle is using iconv to remove non UTF-8 invalid characters (i.e. "prété" will become "prt")
Here is a sample code, equivalent of the command line iconv -c -f UTF-8 -t UTF-8 invalid.txt > cleaned.txt
#include "iconv.h"
- (NSData *)cleanUTF8:(NSData *)data {
iconv_t cd = iconv_open("UTF-8", "UTF-8"); // convert to UTF-8 from UTF-8
int one = 1;
iconvctl(cd, ICONV_SET_DISCARD_ILSEQ, &one); // discard invalid characters
size_t inbytesleft, outbytesleft;
inbytesleft = outbytesleft = data.length;
char *inbuf = (char *)data.bytes;
char *outbuf = malloc(sizeof(char) * data.length);
char *outptr = outbuf;
if (iconv(cd, &inbuf, &inbytesleft, &outptr, &outbytesleft)
== (size_t)-1) {
NSLog(@"this should not happen, seriously");
return nil;
}
NSData *result = [NSData dataWithBytes:outbuf length:data.length - outbytesleft];
iconv_close(cd);
free(outbuf);
return result;
}
Then the resulting NSData can be safely decoded using NSUTF8StringEncoding
Note that latest iconv also allow fallback methods by using :
iconvctl(cd, ICONV_SET_FALLBACKS, &fallbacks);
By using a fallback on unicode errors, you can use a replacement character, or better, to try another encoding.
In my case I managed to fallback to LATIN-1 where UTF-8 failed, which resulted in 99% positive conversions. Look at iconv source code for understanding it.