What is the current state of the art in HTML canvas JavaScript libraries and frameworks?

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I am currently investigating options for working with the canvas in a new HTML 5 application, and was wondering what is the current state of the art in HTML canvas JavaScript libraries and frameworks?

In particular, are there frameworks that support the kind of things needed for game development - complex animation, managing scene graphs, handling events and user interactions?

Also willing to consider both commercial and open source products.

15 Answers

I am impressed with Akihabara as a game engine. It has fantastic documentation in the form of tutorials and an api. I've even seen on some message boards talk of an akihabara 2 release. Unfortunately, all that talk is about one year or more old. I really hope this engine is still being developed.

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