Java GPU programming

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Is it possible to do GPU programming in Java ? I mean without using native libraries.

And how much of a performance improvement can one expect when we switch over to gpu's ?

Edit:

I am not looking at game programming, I want to do hard core number crunching.

4 Answers

If you are still considering hard core number crunching in Java on GPU without using native libraries, you might be interested by this blog article http://ateji.blogspot.com/2011/02/java-on-gpu-with-ateji-px.html We (I am part of the Ateji team) have seen performance of up to 60x so far on Java applications that can be massively parallelized.

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