Good Example of JavaScript's Prototype-Based Inheritance

Viewed 86617

I have been programming with OOP languages for over 10 years but I'm learning JavaScript now and it's the first time I've encountered prototype-based inheritance. I tend to learn fastest by studying good code. What's a well-written example of a JavaScript application (or library) that properly uses prototypal inheritance? And can you describe (briefly) how/where prototypal inheritance is used, so I know where to start reading?

11 Answers

Douglas Crockford has a nice page on JavaScript Prototypal Inheritance:

Five years ago I wrote Classical Inheritance in JavaScript. It showed that JavaScript is a class-free, prototypal language, and that it has sufficient expressive power to simulate a classical system. My programming style has evolved since then, as any good programmer's should. I have learned to fully embrace prototypalism, and have liberated myself from the confines of the classical model.

Dean Edward's Base.js, Mootools's Class or John Resig's Simple Inheritance works are ways to do classical inheritance in JavaScript.

The best examples I've seen are in Douglas Crockford's JavaScript: The Good Parts. It's definitely worth buying to help you get a balanced view on the language.

Douglas Crockford is responsible for the JSON format and works at Yahoo as a JavaScript guru.

Adding an example of Prototype based inheritance in Javascript.

// Animal Class
function Animal (name, energy) {
  this.name = name;
  this.energy = energy;
}

Animal.prototype.eat = function (amount) {
  console.log(this.name, "eating. Energy level: ", this.energy);
  this.energy += amount;
  console.log(this.name, "completed eating. Energy level: ", this.energy);
}

Animal.prototype.sleep = function (length) {
  console.log(this.name, "sleeping. Energy level: ", this.energy);
  this.energy -= 1;
  console.log(this.name, "completed sleeping. Energy level: ", this.energy);
}

Animal.prototype.play = function (length) {
  console.log(this.name, " playing. Energy level: ", this.energy);
  this.energy -= length;
  console.log(this.name, "completed playing. Energy level: ", this.energy);
}

// Dog Class
function Dog (name, energy, breed) {
  Animal.call(this, name, energy);
  this.breed = breed;
}

Dog.prototype = Object.create(Animal.prototype);
Dog.prototype.constructor = Dog;

Dog.prototype.bark = function () {
  console.log(this.name, "barking. Energy level: ", this.energy);
  this.energy -= 1;
  console.log(this.name, "done barking. Energy level: ", this.energy);
}

Dog.prototype.showBreed = function () {
  console.log(this.name,"'s breed is ", this.breed);
}

// Cat Class
function Cat (name, energy, male) {
  Animal.call(this, name, energy);
  this.male = male;
}

Cat.prototype = Object.create(Animal.prototype);
Cat.prototype.constructor = Cat;

Cat.prototype.meow = function () {
  console.log(this.name, "meowing. Energy level: ", this.energy);
  this.energy -= 1;
  console.log(this.name, "done meowing. Energy level: ", this.energy);
}

Cat.prototype.showGender = function () {
  if (this.male) {
    console.log(this.name, "is male.");
  } else {
    console.log(this.name, "is female.");
  }
}

// Instances
const charlie = new Dog("Charlie", 10, "Labrador");
charlie.bark();
charlie.showBreed();

const penny = new Cat("Penny", 8, false);
penny.meow();
penny.showGender();

ES6 uses far easier implementation of inheritance witn the use of constructor and super keywords.

Related