I have a server with a incoming socket from a client.
I need the get the IP address of the remote client.
Tried searching google for in_addr but it's a bit troublesome.
Any suggestions?
I have a server with a incoming socket from a client.
I need the get the IP address of the remote client.
Tried searching google for in_addr but it's a bit troublesome.
Any suggestions?
You need the getpeername function:
// assume s is a connected socket
socklen_t len;
struct sockaddr_storage addr;
char ipstr[INET6_ADDRSTRLEN];
int port;
len = sizeof addr;
getpeername(s, (struct sockaddr*)&addr, &len);
// deal with both IPv4 and IPv6:
if (addr.ss_family == AF_INET) {
struct sockaddr_in *s = (struct sockaddr_in *)&addr;
port = ntohs(s->sin_port);
inet_ntop(AF_INET, &s->sin_addr, ipstr, sizeof ipstr);
} else { // AF_INET6
struct sockaddr_in6 *s = (struct sockaddr_in6 *)&addr;
port = ntohs(s->sin6_port);
inet_ntop(AF_INET6, &s->sin6_addr, ipstr, sizeof ipstr);
}
printf("Peer IP address: %s\n", ipstr);
Since you say it is an incoming connection from a client, as an alternative to getpeername you can just save the address that was returned by the accept() call, in the second and third parameters.