Trouble with Native OpenGL Renderer

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I am using Native code to render OpenGL in Android and I get periodic errors that look like this:

ERROR/IMGSRV(1435): frameresource.c:610: WaitUntilResourceIsNotNeeded: PVRSRVEventObjectWait failed

ERROR/IMGSRV(1018): sgxif.c:124: WaitForRender: PVRSRVEventObjectWait failed

ERROR/IMGSRV(1435): osfunc_um.c:318: PVRSRVEventObjectWait: Error 13 returned

Once these errors come up I have to restart the phone or the rendering won't start again correctly. I have done a lot of web searching and I can't find out what could be the cause of these errors. Does anyone else have any suggestions?

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