Qt: does "new without delete" cause memory leaks with controls?

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I was looking at Qt example here:

and inside the constructor, they have:

 Window::Window()
 {
     editor = new QTextEdit();   // Memory leak?
     QPushButton *sendButton = new QPushButton(tr("&Send message")); // Memory leak?

     connect(sendButton, SIGNAL(clicked()), this, SLOT(sendMessage()));

     QHBoxLayout *buttonLayout = new QHBoxLayout();  // Memory leak?
     buttonLayout->addStretch();
     buttonLayout->addWidget(sendButton);
     buttonLayout->addStretch();

     QVBoxLayout *layout = new QVBoxLayout(this);    // Memory leak?
     layout->addWidget(editor);
     layout->addLayout(buttonLayout);

     setWindowTitle(tr("Custom Type Sending"));
 }

Those lines with comments

// Memory leak?

aren't those memory leaks?

If so, since the Window class has no constructor, then I should make all of those variables (editor already is) Window member variables ?

Or..does Qt internally "delete" those member variables when it goes out of scope?

5 Answers

As of C++14 you can use the std::make_unique() convenience function template for creating an std::unique_ptr<> that has exclusive ownership of the widget. Then, at the moment of passing the widget to addLayout(), you make the smart pointer give up ownership by calling release():

auto buttonLayout = std::make_unique<QHBoxLayout>(); 
// ...
// an exception could be thrown here
// ...
layout->addLayout(buttonLayout.release());
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