I've used minidumps on many game projects over the years and they seem to have about a 50% chance of having a valid call stack. What can I do to make them have better call stacks?
I've tried putting the latest dbghelp.dll in the exe directory. That seems to help some.
Is Visual Studio 2008 or 2010 any better? (I'm still on VS 2005).
The code I use looks like this sample.