I was recently given the following piece of code as a sort-of puzzle to help understand Polymorphism and Inheritance in OOP - C#.
// No compiling!
public class A
{
public virtual string GetName()
{
return "A";
}
}
public class B:A
{
public override string GetName()
{
return "B";
}
}
public class C:B
{
public new string GetName()
{
return "C";
}
}
void Main()
{
A instance = new C();
Console.WriteLine(instance.GetName());
}
// No compiling!
Now, after a long, long chat with the other developer who presented the puzzle, I know what the output is, but I won't spoil it for you. The only issue I'm really having is how we get to that output, how the code steps through, what's inheriting what, etc.
I thought C would be returned as that seems to be the class that is defined. Then I went through my head as to whether B would be returned because C inherits B - but B also inherits A (which is where I got confused!).
Question:
Could anyone explain how polymorphism and inheritance play their part in retrieving the output, eventually displayed on screen?