Implementing IDisposable on a sealed class

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I don't think this question has been asked before. I'm a bit confused on the best way to implement IDisposable on a sealed class—specifically, a sealed class that does not inherit from a base class. (That is, a "pure sealed class" which is my made up term.)

Perhaps some of you agree with me in that the guidelines for implementing IDisposable are very confusing. That said, I want to know that the way I intend to implement IDisposable is sufficient and safe.

I'm doing some P/Invoke code that allocates an IntPtr through Marshal.AllocHGlobal and naturally, I want to cleanly dispose of the unmanaged memory I've created. So I'm thinking of something like this

using System.Runtime.InteropServices;

[StructLayout(LayoutKind.Sequential)]
public sealed class MemBlock : IDisposable
{
     IntPtr ptr;
     int length;

     MemBlock(int size)
     {
           ptr = Marshal.AllocHGlobal(size);
           length = size;
     }

     public void Dispose()
     {
          if (ptr != IntPtr.Zero)
          {
               Marshal.FreeHGlobal(ptr);
               ptr = IntPtr.Zero;
               GC.SuppressFinalize(this);
          }
     }

     ~MemBlock()
     {
           Dispose();
     }    
}

I'm assuming that because MemBlock is completely sealed and never derives from another class that implementing a virtual protected Dispose(bool disposing) is not necessary.

Also, is the finalizer strictly necessary? All thoughts welcome.

4 Answers
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