Resetting generator object in Python

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I have a generator object returned by multiple yield. Preparation to call this generator is rather time-consuming operation. That is why I want to reuse the generator several times.

y = FunctionWithYield()
for x in y: print(x)
#here must be something to reset 'y'
for x in y: print(x)

Of course, I'm taking in mind copying content into simple list. Is there a way to reset my generator?

18 Answers

Generators can't be rewound. You have the following options:

  1. Run the generator function again, restarting the generation:

    y = FunctionWithYield()
    for x in y: print(x)
    y = FunctionWithYield()
    for x in y: print(x)
    
  2. Store the generator results in a data structure on memory or disk which you can iterate over again:

    y = list(FunctionWithYield())
    for x in y: print(x)
    # can iterate again:
    for x in y: print(x)
    

The downside of option 1 is that it computes the values again. If that's CPU-intensive you end up calculating twice. On the other hand, the downside of 2 is the storage. The entire list of values will be stored on memory. If there are too many values, that can be unpractical.

So you have the classic memory vs. processing tradeoff. I can't imagine a way of rewinding the generator without either storing the values or calculating them again.

Another option is to use the itertools.tee() function to create a second version of your generator:

import itertools
y = FunctionWithYield()
y, y_backup = itertools.tee(y)
for x in y:
    print(x)
for x in y_backup:
    print(x)

This could be beneficial from memory usage point of view if the original iteration might not process all the items.

Probably the most simple solution is to wrap the expensive part in an object and pass that to the generator:

data = ExpensiveSetup()
for x in FunctionWithYield(data): pass
for x in FunctionWithYield(data): pass

This way, you can cache the expensive calculations.

If you can keep all results in RAM at the same time, then use list() to materialize the results of the generator in a plain list and work with that.

Using a wrapper function to handle StopIteration

You could write a simple wrapper function to your generator-generating function that tracks when the generator is exhausted. It will do so using the StopIteration exception a generator throws when it reaches end of iteration.

import types

def generator_wrapper(function=None, **kwargs):
    assert function is not None, "Please supply a function"
    def inner_func(function=function, **kwargs):
        generator = function(**kwargs)
        assert isinstance(generator, types.GeneratorType), "Invalid function"
        try:
            yield next(generator)
        except StopIteration:
            generator = function(**kwargs)
            yield next(generator)
    return inner_func

As you can spot above, when our wrapper function catches a StopIteration exception, it simply re-initializes the generator object (using another instance of the function call).

And then, assuming you define your generator-supplying function somewhere as below, you could use the Python function decorator syntax to wrap it implicitly:

@generator_wrapper
def generator_generating_function(**kwargs):
    for item in ["a value", "another value"]
        yield item

If GrzegorzOledzki's answer won't suffice, you could probably use send() to accomplish your goal. See PEP-0342 for more details on enhanced generators and yield expressions.

UPDATE: Also see itertools.tee(). It involves some of that memory vs. processing tradeoff mentioned above, but it might save some memory over just storing the generator results in a list; it depends on how you're using the generator.

I'm not sure what you meant by expensive preparation, but I guess you actually have

data = ... # Expensive computation
y = FunctionWithYield(data)
for x in y: print(x)
#here must be something to reset 'y'
# this is expensive - data = ... # Expensive computation
# y = FunctionWithYield(data)
for x in y: print(x)

If that's the case, why not reuse data?

You can do that by using itertools.cycle() you can create an iterator with this method and then execute a for loop over the iterator which will loop over its values.

For example:

def generator():
for j in cycle([i for i in range(5)]):
    yield j

gen = generator()
for i in range(20):
    print(next(gen))

will generate 20 numbers, 0 to 4 repeatedly.

A note from the docs:

Note, this member of the toolkit may require significant auxiliary storage (depending on the length of the iterable).

How it's work for me.

csv_rows = my_generator()
for _ in range(10):
    for row in csv_rows:
        print(row)
    csv_rows = my_generator()

My answer solves slightly different problem: If the generator is expensive to initialize and each generated object is expensive to generate. But we need to consume the generator multiple times in multiple functions. In order to call the generator and each generated object exactly once we can use threads and Run each of the consuming methods in different thread. We may not achieve true parallelism due to GIL, but we will achieve our goal.

This approach did a good job in the following case: deep learning model processes a lot of images. The result is a lot of masks for a lot of objects on the image. Each mask consumes memory. We have around 10 methods which make different statistics and metrics, but they take all the images at once. All the images cannot fit in memory. The moethods can easily be rewritten to accept iterator.

class GeneratorSplitter:
'''
Split a generator object into multiple generators which will be sincronised. Each call to each of the sub generators will cause only one call in the input generator. This way multiple methods on threads can iterate the input generator , and the generator will cycled only once.
'''

def __init__(self, gen):
    self.gen = gen
    self.consumers: List[GeneratorSplitter.InnerGen] = []
    self.thread: threading.Thread = None
    self.value = None
    self.finished = False
    self.exception = None

def GetConsumer(self):
    # Returns a generator object. 
    cons = self.InnerGen(self)
    self.consumers.append(cons)
    return cons

def _Work(self):
    try:
        for d in self.gen:
            for cons in self.consumers:
                cons.consumed.wait()
                cons.consumed.clear()

            self.value = d

            for cons in self.consumers:
                cons.readyToRead.set()

        for cons in self.consumers:
            cons.consumed.wait()

        self.finished = True

        for cons in self.consumers:
            cons.readyToRead.set()
    except Exception as ex:
        self.exception = ex
        for cons in self.consumers:
            cons.readyToRead.set()

def Start(self):
    self.thread = threading.Thread(target=self._Work)
    self.thread.start()

class InnerGen:
    def __init__(self, parent: "GeneratorSplitter"):
        self.parent: "GeneratorSplitter" = parent
        self.readyToRead: threading.Event = threading.Event()
        self.consumed: threading.Event = threading.Event()
        self.consumed.set()

    def __iter__(self):
        return self

    def __next__(self):
        self.readyToRead.wait()
        self.readyToRead.clear()
        if self.parent.finished:
            raise StopIteration()
        if self.parent.exception:
            raise self.parent.exception
        val = self.parent.value
        self.consumed.set()
        return val

Ussage:

genSplitter = GeneratorSplitter(expensiveGenerator)

metrics={}
executor = ThreadPoolExecutor(max_workers=3)
f1 = executor.submit(mean,genSplitter.GetConsumer())
f2 = executor.submit(max,genSplitter.GetConsumer())
f3 = executor.submit(someFancyMetric,genSplitter.GetConsumer())
genSplitter.Start()

metrics.update(f1.result())
metrics.update(f2.result())
metrics.update(f3.result())
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