I don't want UIButton or anything like that. I want to subclass UIControl directly and make my own, very special control.
But for some reason, none of any methods I override get ever called. The target-action stuff works, and the targets receive appropriate action messages. However, inside my UIControl subclass I have to catch touch coordinates, and the only way to do so seems to be overriding these guys:
- (BOOL)beginTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event {
NSLog(@"begin touch track");
return YES;
}
- (BOOL)continueTrackingWithTouch:(UITouch *)touch withEvent:(UIEvent *)event {
NSLog(@"continue touch track");
return YES;
}
They get never called, even though the UIControl is instantiated with the designates initializer from UIView, initWithFrame:.
All examples I can find always use a UIButton or UISlider as base for subclassing, but I want to go closer to UIControl since that's the source for what I want: Fast and undelayed Touch coordinates.