How do you do nonblocking console IO on Linux/OS X in C?
How do you do nonblocking console IO on Linux/OS X in C?
You don't, really. The TTY (console) is a pretty limited device, and you pretty much don't do non-blocking I/O. What you do when you see something that looks like non-blocking I/O, say in a curses/ncurses application, is called raw I/O. In raw I/O, there's no interpretation of the characters, no erase processing etc. Instead, you need to write your own code that checks for data while doing other things.
In modern C programs, you can simplify this another way, by putting the console I/O into a thread or lightweight process. Then the I/O can go on in the usual blocking fashion, but the data can be inserted into a queue to be processed on another thread.
Here's a curses tutorial that covers it more.
I bookmarked "Non-blocking user input in loop without ncurses" earlier this month when I thought I might need non-blocking, non-buffered console input, but I didn't, so can't vouch for whether it works or not. For my use, I didn't care that it didn't get input until the user hit enter, so just used aio to read stdin.
Here's a related question using C++ -- Cross-platform (linux/Win32) nonblocking C++ IO on stdin/stdout/stderr
Let`s see how it done in one of Linux utilites. For example, perf/builtin-top.c sources (simplified):
static void *display_thread(void *arg)
{
struct pollfd stdin_poll = { .fd = 0, .events = POLLIN };
struct termios save;
set_term_quiet_input(&save);
while (!done) {
switch (poll(&stdin_poll, 1, delay_msecs)) {
...
}
}
tcsetattr(0, TCSAFLUSH, &save);
}
So, if you want to check if any data available, you can use poll() or select() like this:
#include <sys/poll.h>
...
struct pollfd pfd = { .fd = 0, .events = POLLIN };
while (...) {
if (poll(&pfd, 1, 0)>0) {
// data available, read it
}
...
}
In this case you will receive events not on each key, but on whole line, after [RETURN] key is pressed. It's because terminal operates in canonical mode (input stream is buffered, and buffer flushes when [RETURN] pressed):
In canonical input processing mode, terminal input is processed in lines terminated by newline ('\n'), EOF, or EOL characters. No input can be read until an entire line has been typed by the user, and the read function (see Input and Output Primitives) returns at most a single line of input, no matter how many bytes are requested.
If you want to read characters immediately, you can use noncanonical mode. Use tcsetattr() to switch:
#include <termios.h>
void set_term_quiet_input()
{
struct termios tc;
tcgetattr(0, &tc);
tc.c_lflag &= ~(ICANON | ECHO);
tc.c_cc[VMIN] = 0;
tc.c_cc[VTIME] = 0;
tcsetattr(0, TCSANOW, &tc);
}
Simple programm (link to playground):
#include <stdio.h>
#include <unistd.h>
#include <sys/poll.h>
#include <termios.h>
void set_term_quiet_input()
{
struct termios tc;
tcgetattr(0, &tc);
tc.c_lflag &= ~(ICANON | ECHO);
tc.c_cc[VMIN] = 0;
tc.c_cc[VTIME] = 0;
tcsetattr(0, TCSANOW, &tc);
}
int main() {
struct pollfd pfd = { .fd = 0, .events = POLLIN };
set_term_quiet_input();
while (1) {
if (poll(&pfd, 1, 0)>0) {
int c = getchar();
printf("Key pressed: %c \n", c);
if (c=='q') break;
}
usleep(1000); // Some work
}
}
Not entirely sure what you mean by 'console IO' -- are you reading from STDIN, or is this a console application that reads from some other source?
If you're reading from STDIN, you'll need to skip fread() and use read() and write(), with poll() or select() to keep the calls from blocking. You may be able to disable input buffering, which should cause fread to return an EOF, with setbuf(), but I've never tried it.