Concept of void pointer in C programming

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Is it possible to dereference a void pointer without type-casting in the C programming language?

Also, is there any way of generalizing a function which can receive a pointer and store it in a void pointer and by using that void pointer, can we make a generalized function?

for e.g.:

void abc(void *a, int b)
{
   if(b==1)
      printf("%d",*(int*)a);     // If integer pointer is received
   else if(b==2)
      printf("%c",*(char*)a);     // If character pointer is received
   else if(b==3)
      printf("%f",*(float*)a);     // If float pointer is received
}

I want to make this function generic without using if-else statements - is this possible?

Also if there are good internet articles which explain the concept of a void pointer, then it would be beneficial if you could provide the URLs.

Also, is pointer arithmetic with void pointers possible?

16 Answers

Is it possible to dereference the void pointer without type-casting in C programming language...

No, void indicates the absence of type, it is not something you can dereference or assign to.

is there is any way of generalizing a function which can receive pointer and store it in void pointer and by using that void pointer we can make a generalized function..

You cannot just dereference it in a portable way, as it may not be properly aligned. It may be an issue on some architectures like ARM, where pointer to a data type must be aligned at boundary of the size of data type (e.g. pointer to 32-bit integer must be aligned at 4-byte boundary to be dereferenced).

For example, reading uint16_t from void*:

/* may receive wrong value if ptr is not 2-byte aligned */
uint16_t value = *(uint16_t*)ptr;
/* portable way of reading a little-endian value */
uint16_t value = *(uint8_t*)ptr
                | ((*((uint8_t*)ptr+1))<<8);

Also, is pointer arithmetic with void pointers possible...

Pointer arithmetic is not possible on pointers of void due to lack of concrete value underneath the pointer and hence the size.

void* p = ...
void *p2 = p + 1; /* what exactly is the size of void?? */

In C, a void * can be converted to a pointer to an object of a different type without an explicit cast:

void abc(void *a, int b)
{
    int *test = a;
    /* ... */

This doesn't help with writing your function in a more generic way, though.

You can't dereference a void * with converting it to a different pointer type as dereferencing a pointer is obtaining the value of the pointed-to object. A naked void is not a valid type so derefencing a void * is not possible.

Pointer arithmetic is about changing pointer values by multiples of the sizeof the pointed-to objects. Again, because void is not a true type, sizeof(void) has no meaning so pointer arithmetic is not valid on void *. (Some implementations allow it, using the equivalent pointer arithmetic for char *.)

You should be aware that in C, unlike Java or C#, there is absolutely no possibility to successfully "guess" the type of object a void* pointer points at. Something similar to getClass() simply doesn't exist, since this information is nowhere to be found. For that reason, the kind of "generic" you are looking for always comes with explicit metainformation, like the int b in your example or the format string in the printf family of functions.

No, it is not possible. What type should the dereferenced value have?

void abc(void *a, int b) {
  char *format[] = {"%d", "%c", "%f"};
  printf(format[b-1], a);
}

Here is a brief pointer on void pointers: https://www.learncpp.com/cpp-tutorial/613-void-pointers/

6.13 — Void pointers

Because the void pointer does not know what type of object it is pointing to, it cannot be dereferenced directly! Rather, the void pointer must first be explicitly cast to another pointer type before it is dereferenced.

If a void pointer doesn't know what it's pointing to, how do we know what to cast it to? Ultimately, that is up to you to keep track of.

Void pointer miscellany

It is not possible to do pointer arithmetic on a void pointer. This is because pointer arithmetic requires the pointer to know what size object it is pointing to, so it can increment or decrement the pointer appropriately.

Assuming the machine's memory is byte-addressable and does not require aligned accesses, the most generic and atomic (closest to the machine level representation) way of interpreting a void* is as a pointer-to-a-byte, uint8_t*. Casting a void* to a uint8_t* would allow you to, for example, print out the first 1/2/4/8/however-many-you-desire bytes starting at that address, but you can't do much else.

uint8_t* byte_p = (uint8_t*)p;
for (uint8_t* i = byte_p; i < byte_p + 8; i++) {
  printf("%x ",*i);
}

I want to make this function generic, without using ifs; is it possible?

The only simple way I see is to use overloading .. which is not available in C programming langage AFAIK.

Did you consider the C++ programming langage for your programm ? Or is there any constraint that forbids its use?

Void pointers are pointers that has no data type associated with it.A void pointer can hold address of any type and can be typcasted to any type. But, void pointer cannot be directly be dereferenced.

int x = 1;
void *p1;
p1 = &x;
cout << *p1 << endl; // this will give error
cout << (int *)(*p) << endl; // this is valid

void pointer is a generic pointer.. Address of any datatype of any variable can be assigned to a void pointer.

int a = 10;
float b = 3.14;
void *ptr;
ptr = &a;
printf( "data is %d " , *((int *)ptr)); 
//(int *)ptr used for typecasting dereferencing as int
ptr = &b;
printf( "data is %f " , *((float *)ptr));
//(float *)ptr used for typecasting dereferencing as float

You cannot dereference a pointer without specifying its type because different data types will have different sizes in memory i.e. an int being 4 bytes, a char being 1 byte.

Fundamentally, in C, "types" are a way to interpret bytes in memory. For example, what the following code

struct Point {
  int x;
  int y;
};

int main() {
  struct Point p;
  p.x = 0;
  p.y = 0;
}

Says "When I run main, I want to allocate 4 (size of integer) + 4 (size of integer) = 8 (total bytes) of memory. When I write '.x' as a lvalue on a value with the type label Point at compile time, retrieve data from the pointer's memory location plus four bytes. Give the return value the compile-time label "int.""

Inside the computer at runtime, your "Point" structure looks like this:

00000000 00000000 00000000 00000000 00000000 00000000 00000000

And here's what your void* data type might look like: (assuming a 32-bit computer)

10001010 11111001 00010010 11000101
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