How can I require an optional Perl module if installed?

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I have Perl code which relies on Term::ReadKey to get the terminal width. My installation is missing this module, so I want to provide a default if the module isn't present rather than throw an exception.

How can I conditionally use an optional module, without knowing ahead of time whether it is available.

# but only if the module is installed and exists
use Term::ReadKey;
...

How can I accomplish this?

8 Answers

Here's a bare-bones solution that does not require another module:

my $rc = eval
{
  require Term::ReadKey;
  Term::ReadKey->import();
  1;
};

if($rc)
{
  # Term::ReadKey loaded and imported successfully
  ...
}

Note that all the answers below (I hope they're below this one! :-) that use eval { use SomeModule } are wrong because use statements are evaluated at compile time, regardless of where in the code they appear. So if SomeModule is not available, the script will die immediately upon compiling.

(A string eval of a use statement will also work (eval 'use SomeModule';), but there's no sense parsing and compiling new code at runtime when the require/import pair does the same thing, and is syntax-checked at compile time to boot.)

Finally, note that my use of eval { ... } and $@ here is succinct for the purpose of this example. In real code, you should use something like Try::Tiny, or at least be aware of the issues it addresses.

The classic answer (dating back to Perl 4, at least, long before there was a 'use') was to 'require()' a module. This is executed as the script is run, rather than when compiled, and you can test for success or failure and react appropriately.

And if you require a specific version of the module:

my $GOT_READKEY;
BEGIN {
    eval {
        require Term::ReadKey;
        Term::ReadKey->import();
        $GOT_READKEY = 1 if $Term::ReadKey::VERSION >= 2.30;
    };
}


# elsewhere in the code
if ($GOT_READKEY) {
    # ...
}
if  (eval {require Term::ReadKey;1;} ne 1) {
# if module can't load
} else {
Term::ReadKey->import();
}

or

if  (eval {require Term::ReadKey;1;}) {
#module loaded
Term::ReadKey->import();
}

Note: the 1; only executes if require Term::... loaded properly.

use Module::Load::Conditional qw(check_install);

use if check_install(module => 'Clipboard') != undef, 'Clipboard'; # class methods: paste, copy

using if pragma and Module::Load::Conditional core module.

check_install returns hashref or undef.


this module is also mentioned in the see also section of the pragma's documentation:

Module::Load::Conditional provides a number of functions you can use to query what modules are available, and then load one or more of them at runtime.

This is an effective idiom for loading an optional module (so long as you're not using it in a code base with sigdie handler),

use constant HAS_MODULE => defined eval { require Module };

This will require the module if available, and store the status in a constant.

You can use this like,

use constant HAS_READLINE => defined eval { require Term::ReadKey };

my $width = 80;
if ( HAS_READLINE ) {
  $width = # ... code, override default.
}

Note, if you need to import it and bring in the symbols you can easily do that too. You can follow it up.

use constant HAS_READLINE => defined eval { require Term::ReadKey };
Term::ReadKey->import if HAS_READLINE;

This method uses constants. This has the advantage that if you don't have this module the dead code paths are purged from the optree.

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