public GameObject Enemy;
void FindOverAll()
{
GameObject Enemy = GameObject.FindWithTag("Enemy");
}
void Update()
{
if (Player1Script.OverAll > Enemy.OverAll)
}
public GameObject Enemy;
void FindOverAll()
{
GameObject Enemy = GameObject.FindWithTag("Enemy");
}
void Update()
{
if (Player1Script.OverAll > Enemy.OverAll)
}