Im trying to make an area that has a scrollbar in Unity's new UI Toolkit system.
As of right now I have a visual element that displays a bunch of objects created on runtime.
(This is a bit outdated but still works)
Problem is when there are too many it exits the visual element. I tried using a Scrollview and ListView but the documentaion is awful and there are no good tutorials on it. Can anyone point me in the right direction, or should I just go back to unity's old ui.