I'm newbie to making my own games. months ago I created my first project. Once the build is complete, it builds normally. But now, suddenly I can't build again because of this error v v v
1
Internal build system error. BuildProgram exited with code -2146233088.
System.Exception: Failed to resolve target API for values
at AndroidPlayerBuildProgram.AndroidPlayerBuildProgram.GetPathTargetAPI(NPath path)
at AndroidPlayerBuildProgram.AndroidPlayerBuildProgram.EnumerateAPILevelResources(NPath srcAPKResources, NPath dstAPKResources, String resourceName)+MoveNext()
at AndroidPlayerBuildProgram.AndroidPlayerBuildProgram.CopyIdsXML(NPath srcAPKResources)+MoveNext()
at AndroidPlayerBuildProgram.AndroidPlayerBuildProgram.SetupGradleResources()+MoveNext()
at System.Collections.Generic.List`1.InsertRange(Int32 index, IEnumerable`1 collection)
at System.Collections.Generic.List`1.AddRange(IEnumerable`1 collection)
at AndroidPlayerBuildProgram.AndroidPlayerBuildProgram.SetupPlayerBuild()
at PlayerBuildProgramLibrary.PlayerBuildProgramBase.RunBuildProgram()
at PlayerBuildProgramTypeWrapper.Run(String[] args)
at Program.Main(String[] args)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
2
BuildFailedException: Incremental Player build failed!
UnityEditor.Modules.BeeBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at <0d6ce211ebbc47e1a35a84c3672ff58f>:0)
UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <0d6ce211ebbc47e1a35a84c3672ff58f>:0)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at <5160fdea082d4c479eac116da4ffc2de>:0)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.Int32 subtarget, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at <0d6ce211ebbc47e1a35a84c3672ff58f>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
3
Build completed with a result of 'Failed' in 41 seconds (40802 ms)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
and this
UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002da] in <0d6ce211ebbc47e1a35a84c3672ff58f>:0
at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <0d6ce211ebbc47e1a35a84c3672ff58f>:0
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
I've been looking for people with the same problem as me. I tried to follow But I can't solve this problem
I did before :
After I encountered a problem I have tried deleting and reinstalling Unity.I have tried creating a new project. and copy some of the models.I created an empty projectą¹I tried installing another unity version.
But there is no way to solve this problem...