I followed a tutorial series on youtube to replicate a "remnant: from the ashes" type of game. I am having an issue within blueprint visual editor where I have a code that lets my character pick up money but not ammo. The pickup is a main blueprint that has children blueprints, money and ammo. I created the ammo pickup so I can refill my ammo carried. The variable that the ammo my character is carrying rests within a weapon blueprint which I can't seem to get out for some reason called "max ammo stored". I tried so many different ways to pull the variable but can't seem to. If I can get the variable, I will then copy the code from the item pickup to the rifle ammo and replace the variable. Is there anyone that can shed some light on this for me?
Code that I will copy the item pickup and replace variable from