How should I set up RubyMine javascript debugging to make it work with importmaps and stimulus controllers?

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I followed this RubyMine guide, and it just doesn't work as expected. I can add breakpoints, but only in the hashed files that load in the browser that is launched by the debugger (selecting them from the "Scripts" tab in the javascript debug panel), not on the files that I am editing in rubymine editor. Which kind of defeats the whole purpose. Any ideas on how to properly set this up?

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