I've been tinkering around with a UDP Server/Client example from pythontic.com (all credit goes to them for the original code) and have been trying to integrate the server and client in classes and run them in the same file. However, the Client's messages aren't received by the Server: class Server(): def init(self): True def trysend(self): import socket
localIP = "127.0.0.1"
localPort = 20001
bufferSize = 1024
msgFromServer = "Hello UDP Client"
bytesToSend = str.encode(msgFromServer)
# Create a datagram socket
UDPServerSocket = socket.socket(family=socket.AF_INET, type=socket.SOCK_DGRAM)
# Bind to address and ip
UDPServerSocket.bind((localIP, localPort))
print("UDP server up and listening")
# Listen for incoming datagrams
while (True):
bytesAddressPair = UDPServerSocket.recvfrom(bufferSize)
message = bytesAddressPair[0]
address = bytesAddressPair[1]
clientMsg = "Message from Client:{}".format(message)
clientIP = "Client IP Address:{}".format(address)
print(clientMsg)
print(clientIP)
# Sending a reply to client
UDPServerSocket.sendto(bytesToSend, address)
class Client(): def int(self): True def tryreceive(self): import socket
msgFromClient = "Hello UDP Server"
bytesToSend = str.encode(msgFromClient)
serverAddressPort = ("127.0.0.1", 20001)
bufferSize = 1024
# Create a UDP socket at client side
UDPClientSocket = socket.socket(family=socket.AF_INET, type=socket.SOCK_DGRAM)
# Send to server using created UDP socket
UDPClientSocket.sendto(bytesToSend, serverAddressPort)
msgFromServer = UDPClientSocket.recvfrom(bufferSize)
msg = "Message from Server {}".format(msgFromServer[0])
print(msg)
test1= Server.trysend(True) test2= Client.tryreceive(True)
If anyone could tell me why this isn't working or how to fix it, I'd appreciate it greatly. Thank you.