We are trying to load a GLB model (AR compatible) into a web application using model-viewer library. But, the model is placed too close to the camera and it's not rendered correctly with different camera-orbit and camera-target values. We start to think that something has gone wrong while the animation developer exported the model into GLB file. Any inputs/ answers that can help us to move towards the right direction is appreciated.
Below is the screenshot from https://spase.io/playground for reference.
