I want to invoke a UMG widget in Unreal Toolbar plugin . Can I access the derived blueprint class in my unreal plugin ? When the user clicks on the icon in the tool bar of unreal , I want the widget to be displayed .
I want to invoke a UMG widget in Unreal Toolbar plugin . Can I access the derived blueprint class in my unreal plugin ? When the user clicks on the icon in the tool bar of unreal , I want the widget to be displayed .