I’m trying to use the .setTile function dynamically and am trying to get the value of a selected Tile from another class, but I keep getting an error saying I’m not referencing an object even when the selectedTile is added to the inspector. Thank you!
Class 1:
Class2 class2 = new Class2();
.SetTile(pos, class2.getSelected());
Class 2:
Public TileBase selectedTile
Public TileBase GetSelected() {
Return selectedTile
}