I have an app that uses cloud_firestore and it works perfectly on Android but fails when trying to launch it on iOS
These are the mistakes
Semantic Issue (Xcode): Unknown type name 'FIRTransactionOptions'; did you mean 'FIRTransaction'? /Users/javiermorenovalle/flutter/.pub-cache/hosted/pub.dartlang.org/cloud_firestore-3.4.7/ios/Classes/FLTTransactionStreamHandler.m:137:2
Semantic Issue (Xcode): Unknown receiver 'FIRTransactionOptions'; did you mean 'FIRTransaction'? /Users/javiermorenovalle/flutter/.pub-cache/hosted/pub.dartlang.org/cloud_firestore-3.4.7/ios/Classes/FLTTransactionStreamHandler.m:137:37
Semantic Issue (Xcode): 'init' is unavailable: FIRTransaction cannot be created directly. /Users/javiermorenovalle/flutter/.pub-cache/hosted/pub.dartlang.org/cloud_firestore-3.4.7/ios/Classes/FLTTransactionStreamHandler.m:137:66
Semantic Issue (Xcode): Property 'maxAttempts' not found on object of type 'FIRTransaction *' /Users/javiermorenovalle/flutter/.pub-cache/hosted/pub.dartlang.org/cloud_firestore-3.4.7/ios/Classes/FLTTransactionStreamHandler.m:138:10
ARC Semantic Issue (Xcode): No visible @interface for 'FIRFirestore' declares the selector 'runTransactionWithOptions:block:completion:' /Users/javiermorenovalle/flutter/.pub-cache/hosted/pub.dartlang.org/cloud_firestore-3.4.7/ios/Classes/FLTTransactionStreamHandler.m:140:13 2
Could not build the application for the simulator. Error launching application on iPhone SE (3rd generation).
I have tried different versions. I have also tried to launch it directly from Xcode but the result is the same
