Java3d rotation by Degrees

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I'm coding in Java3d. I'm trying to make Rubiks cube, so I created 8 cubes ( 2x2x2), and now I need to rotate them by 90 Degrees around one point. I've been thinking about making some RotationInetpolator method but alpha can't go below 1 ( which means it would make 360 Degree turn). Is it possible to make it without a timer and iterations?Is there any other method that I'm missing? Has to be java3d.

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