How to take an angled camera and convert the positions of players to coordinates (or a top down view)

Viewed 12

I've been looking at interpreting a camera angle for a robotics game (a side down view) then tracking player locations I want the players to be given a location and then for it to be converted to a top down map, with each player having a heat map of their most accurate, as well as the first 15 seconds of each game. Is there any way to interpret an angled camera into a top view like this

0 Answers
Related