How to move Unity Game Object slowly from webGL?

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I am using webGL unity and google blockly to build a maze solver game.When I choose custom block"Move Forward", I want gameobject to move like 1 unit per frame towards the final position instead of move right to it.

For example, if I put moveForward and moveLeft block, I want my gameObject to show animation of gameobject moveforward then moveleft.

Could you give me some advise on it?

I am new to unity. Thank you in advance.

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