I am using webGL unity and google blockly to build a maze solver game.When I choose custom block"Move Forward", I want gameobject to move like 1 unit per frame towards the final position instead of move right to it.
For example, if I put moveForward and moveLeft block, I want my gameObject to show animation of gameobject moveforward then moveleft.
Could you give me some advise on it?
I am new to unity. Thank you in advance.